Nathan and Jess' Urban Street Corner
Friday, 4 November 2016
Reflection
From a modeling standpoint the greatest challenges were interpreting and maintaining proportions, and designing everything to be modular. Due to the camera angle of most of the available reference it was difficult to get the correct dimensions. This is is most apparent in the base level of the building. Modular design is always a challenge as parts often have to be remade several times in order to fit together properly. This particular building had a small level of extra difficulty due to it being built on a 60 degree corner. Fortunately that was mitigated by the use of "snap to vertex" within the unreal engine.
Modelling Process
Nathan was our primary modeler for this assignment. He did the entirety of our main building.
Jessica did extra bits and pieces, such as signs, lightposts, and sidewalk.
Jessica did extra bits and pieces, such as signs, lightposts, and sidewalk.
Concept
For our street corner we have chosen to do the building at the corner of Prince and Salem St in Boston, MA.
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